JackGYarwood

A selection of reviews, blog posts and other jottings of interest.

Posts tagged “N64

Interview with game developer Chris Seavor

Posted on April 6, 2015

Lewd, rude, and excessively vulgar – these are all expressions that can be used to describe Conker’s Bad Fur Day, the 3D platformer released by Rare in 2001. With its overt references to sex, scatological humour, and excessive cursing, the game has become a cult classic amongst mature gamers, whilst simultaneously earning the scorn of parents the world over. But the game hadn’t always been this way. Originally the game was being produced as a more child-friendly adventure, featuring the cute and harmless character Conker from an earlier Rare release, Diddy Kong Racing. The game was being developed under the working title Twelve Tales, and instead revolved around the character collecting acorns and other items in a style reminiscent of later Rare platformers Banjo…

Interview with video game composer Grant Kirkhope

Posted on April 6, 2015

If you were a gamer growing up in the 90s, the name Rare is guaranteed to evoke warm memories of hours spent hunched over a controller, pounding on brightly coloured buttons. For a long period of time, the game developer – originally established in 1985 by brothers Chris and Tim Stamper – were one of the most well respected companies in gaming, with many of their releases becoming instant classics upon release. Grant Kirkhope was an in-house composer for Rare during this period, working on such games as Goldeneye 007, Banjo Kazooie, Banjo Tooie, and Perfect Dark, to name only a few. During his time with the company he helped to contribute to the vivid and lively worlds that Rare created, producing spectacular scores…