Simulating Success: How Simulation Games Brought The Joy
Posted on June 2, 2015
There was once a time when simulation games were more often found in the bargain bin section of your local gaming store. The genre was considered stale and cheap, paling in comparison to its all-guns-blazing, big budget competition. Covering specialized, ultra-niche topics, such as farming and trucking, they failed to captivate a mass audience in quite the same way as they had in times gone by.
However, more recently this has changed to some degree, with a new breed of simulation games becoming popular with players – one that, although based in reality, still entertains ideas of the absurd for comedic effect. This subgenre includes massively popular titles like Surgeon Simulator, Goat Simulator, and I Am Bread, as well as other lesser-known titles such as Bear Simulator, Viscera Cleanup Detail and Tea Party Simulator.
The first of these to gain success was Surgeon Simulator, which was developed by Bossa Studios. Created as part of a 48-hour game jam, this title puts the player in the role of a surgeon performing operations, albeit with limited dexterity. Luke Williams, one of the creators, comments on the reasoning behind making the game. “Surgeon Simulator was born at a global game jam,” he explains. “The theme for that game jam was the sound of a heartbeat, and we kind of went literal with it. We knew we would have to be awake for 48 hours, so we wanted to make something that was going to make us laugh. We thought, ‘well, we’ll make it a stupid, funny game about a heart transplant with a hand you can’t really control’. So that’s how we settled on the idea.“
To begin with, the developers had no plans of it being labelled as a simulation. In fact, the game’s original title was A & E: Accident and Emergency. It was only as they approached the end of production that they settled on its finished title when they realized it shared many common features with medical simulators. This similarity included making players simulate the action of performing surgery, right down to the surgeon’s finger movements. Taking inspiration from the ambitious-but-incredibly flawed Jurassic Park game Trespasser, Surgeon Simulator’s controls would offer a difficult learning curve for players to experience.