JackGYarwood

A selection of reviews, blog posts and other jottings of interest.

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Here’s the Problem With Amiibo

Posted on June 12, 2015

It’s hard to hate Nintendo. After all, they are behind many beloved franchises, including The Legend of Zelda, Mario, and the Metroid series. But their latest venture, the Wii U and 3DS compatible amiibo, has managed to antagonize a large number of its consumers. This is as a direct result of shortages in stock, and Nintendo’s subsequent failure to act on their promises to improve supply. When amiibo were first released to coincide with Super Smash Bros. Wii U and Super Smash Bros. 3DS, they quickly became the must-have peripheral for gaming fans. The only problem was that demand for the items greatly outweighed the supply. This meant certain figures were almost impossible to find in stores and online. These included the likes of…

Why Glitches Are an Important Part of Gaming Culture

Posted on June 6, 2015

Glitches are often seen as a negative presence in a game. They can break a title or even prevent the progression of a player. Nevertheless, they remain a beloved aspect of gaming culture. Part of the reason for this is that they have informed everything from let’s plays to speedruns. Even today, I can remember seeing my first glitch in a game. My brother burst into the front room clutching the Gameboy in his hands. Excitedly, he thrust the dimly lit screen under my gaze. There was The Legend of Zelda: Link’s Awakening, for the original Gameboy. I stared closely as he edged his character towards the side of the screen, and pressed down on the control pad and the select button simultaneously. The…

Simulating Success: How Simulation Games Brought The Joy

Posted on June 2, 2015

There was once a time when simulation games were more often found in the bargain bin section of your local gaming store. The genre was considered stale and cheap, paling in comparison to its all-guns-blazing, big budget competition. Covering specialized, ultra-niche topics, such as farming and trucking, they failed to captivate a mass audience in quite the same way as they had in times gone by. However, more recently this has changed to some degree, with a new breed of simulation games becoming popular with players – one that, although based in reality, still entertains ideas of the absurd for comedic effect. This subgenre includes massively popular titles like Surgeon Simulator, Goat Simulator, and I Am Bread, as well as other lesser-known titles such…